Games · apps · tools · Pacific Northwest

Making useful things for curious people.

I’m Kevin Coughlin, a programmer who makes games, apps and open-source tools. Right now that means Salt Line, an artillery roguelike heading to Steam, and Shoutkit, an internet radio app for iPhone and Android, both published through my small studio, Cascadia Collections.

Things I make

Salt Line gameplay: an artillery emplacement on a pale dune lobs a shell in a dotted arc toward rusted towers under a dark blue night sky.

Game · in development

Salt Line

A single-player artillery roguelike. Aim through the wind across an endless procedural horizon, where terrain damage persists, shells are the run’s resource, and you draft a modifier every four screens. Local versus and a map editor too.

  • A deterministic Rust simulation under Godot, with every level proven solvable
  • Coming to Steam, with a free shareware demo (runs capped at 12 screens)

App · iPhone and Android

Shoutkit

One internet radio app for iPhone and Android. Free, open source and private, with no ads and no tracking.

  • Working toward reproducible F-Droid builds for Android

Tools and smaller projects

Writing

Notes from side projects: things I measured, fixed or got wrong.

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About

I’m a programmer based in Redmond, Washington. I like small tools, clear interfaces and software that holds up in the real world, and I build most of it in the open.

I founded Cascadia Collections, the independent studio that publishes my games and apps. I studied Computer Science and Economics at The College of New Jersey.

Elsewhere