Game · in development
Salt Line
A single-player artillery roguelike. Aim through the wind across an endless procedural horizon, where terrain damage persists, shells are the run’s resource, and you draft a modifier every four screens. Local versus and a map editor too.
- A deterministic Rust simulation under Godot, with every level proven solvable
- Coming to Steam, with a free shareware demo (runs capped at 12 screens)